human capture

was supposed to be just a library of motion capture animation assets for Unreal Engine 5.

But when I started a few years ago, I had no idea I was only one step away from a deep dive down the mocap rabbit hole.

And everything that comes with it.


Tools of mocap

Finger Fixer Lite

Simple and intuitive tool for cleaning fingers deformations in raw mocap animation.

Removes majority of jitters and joints rotation deformations, saving time on mocap cleaning processes.


Projects

We will get back to that once the NDAs allow it.


Partners


Home_Motions-for-Metahumans.jpg

Human mocap for Unreal Engine