Maciej Molewski
Founder

Let me start with myself. I've been immersed in the fascinating world where film, sound, and digital technologies intersect for over two decades now. From working in media to film restoration and artistic projects, it has been an incredible journey.

Acting as a bridge between the realms of art and technology, I've had the privilege of collaborating with brilliant filmmakers, technologists, and entrepreneurs. Regardless of the diverse settings, whether in cinema halls, sound studios, server rooms, or negotiating tables, one guiding principle has always stuck with me - "Whatever you do, let all benefit from it."

As my professional experiences intertwined with the game-changing innovations introduced by Epic Games in 3D film production, I realized that the combination of both could result in an entirely new enterprise - a cinematic-oriented motion library.

That bold idea led to the creation of a Human Capture - library of cinematic-style motions, aimed at helping 3D beginners bring their own film projects to life in Unreal Engine 5.

The way I see it, together, we could be part of this new chapter in 3D filmmaking.

“Individually, we are one drop. Together, we are an ocean“

— Ryunosuke Satoro

The Board of Contributors

Meet all the people who have contributed to building the Human Capture library.

Grzegorz Molewski
Strategy

The founder of Kino Polska television, the initiator of the digital reconstruction of Polish film classics (KinoRP project), and the creator of a network of small community cinemas (Kino za Rogiem).

A perceptive observer, drawing accurate conclusions. A person endowed with vast knowledge and wisdom. An authority whose support and experience have repeatedly pointed the way to proper action.

Milosz Hermanowicz
Filmmaker

A film editor, a writer, an S3D/360/Holographic images technology specialist, and an XR director.

A curious and visionary mind, focused on what is yet to achieve more than what has already been done.

A great person with fascinating technological innovations to share and amazing film stories yet to be told.

Marcin Bielawski
Digital Marketing

Camera operator, project manager, marketing manager. For 17 years, he's been filming TV news, even in Afghanistan.

He's also the mastermind behind Kosynier - a unique brand producing handcrafted electric bicycles that look like vintage motorcycles from a century ago.

Remarkable attention to detail, blending craftsmanship with modern drives.

E-commerce, and video content.

Joanna Poblocka
Mocap Acting

Charming and confident.

A person whose acting abilities and body awareness allow them to capture the diversity of feminine motion during mocap recording sessions.

Motion actress.

Victor Trifan
Art Director, Filmmaker

Art Director with over 15 years of experience in digital advertising.

He learned Unreal Engine by doing and he's still doing that.

Became a writer, director, animator, environment artist, level artist, vfx artist in his free time. But mostly, he loves humans and he tries to help.

If I'm part of an ocean, I want to be a wave.

Maybe You
could contribute

Are you a YouTube UE 5 tutor, 3D filmmaker, or 3D studio owner? Or perhaps just an enthusiast who wants to take part in the dynamic changes in 3D filmmaking?

Who knows, maybe your perspective, skills, or talents could create a great partnership between us.

There's a great deal of truth in Ryunosuke Sataro's wisdom that "together we are an ocean", don't you think?